Dornam replied to Mistlands review December 15, 2022 @ 9:02:55 pm PST
I'm playing 2-player. we finished the mistlands in a weekend. Are people just trying to play with like, Cooked Deer Meat and 1 Bread, and Silver armor or something lol
Get fully geared, if you see anything with stars you pop Bonemass buff. The only thing that's remotely difficult is Gjall + other enemies at the same time. Gjall are *somewhat* challenging if you're on rough terrain.
Mist is negated by pre-Mistlands gear that makes it only *very slightly* annoying, sometimes.
I mean do people just want a new Meadows biome? just start a new map or download mods if you don't want any challenge whatsoever.
I'm honestly a bit confused with your description of mistlands. I came into mistlands with fully upgraded black metal weapons and padded armor and I was getting my ass handed to me with high tier plains foods. We played with 5 - 7 players, and depending on how fresh my food buffs were I could only tank 1 or 2 hits from a seeker solder before I was in critical health and had to run away.
95% of the mistlands we explored was sheer cliffs and giant steep hills that had to be run and jumped up, with rivers between them, so whenever we aggroed enemies, we were already low on stamina when the fight started.
On top of that, we could hardly see where we were going with how thick the mist was, even with the wisps active, so it was just a pain to navigate the cliffs. We couldn't even keep a consistent path lit because seekers and gjalls both like to attack the wisp torches, so there was no way to light consistent paths.
Like Konstantin said, any one of these issues, or even them together if they were all toned down, and I'd have been able to actually enjoy the mistlands, but the combination of them all together made it a miserable experience.
I really love the aesthetic and the ideas behind the biome, but the combination of the mist, topography, and hard hitting enemies in terrain that you can't properly fight back on make it a supremely frustrating experience. I think they have good ideas behind the biome, but the execution was half baked.
6:13 am, December 16, 2022