xaxazak replied to Texture filtering options? September 12, 2021 @ 1:55:52 pm PDT

Originally posted by Perdurabo:
so what's next? I don't like ...they must change that or make a mod for that?

The two points of difference I'm trying to emphasize over those arguments are:
  • They can very likely provide an option with a trivial amount of effort. It's a matter of adding a single option to optionally change a single variable (or possibly a set, but even if it is that's just a little bit of find and replace) passed to the graphics API.
  • Blocky "nearest" filtering is pretty much universally accepted as uglier in most circumstances for most eyes - it's taught that way, and described that way in many tutorials and sites, via phrases like "enhancing the image quality"[en.wikipedia.org] (for using higher-quality filtering). To deliberately choose pixelation is like if Game of Thrones decided to downgrade to 480p and add film grain because they liked the old-fashioned look. Yes, you might find some people agreeing, and the fan base will generally agree because those that didn't like it didn't become part of that fan base. But survey the general populous with sets of screenshots and you'll overwhelmingly find people like the higher-fidelity version. So I don't think this is a similar request to your examples.

Originally posted by Tevirik:
I think, xaxazak, that you should buy the game, play half an hour and if you like the game, just keep it, if you do not like the textures, ask for refound. As simple as that.

I may, but Valve does say that "refunds are not a method for trying out games", although refunding to store credit is probably fine. If I do I'll try that Graphics Config Plus option I listed above that I was looking for screenshots for. Hopefully modding works well on Linux.
11:13 pm, September 12, 2021
xaxazak 0 comments 0 likes