GunsForBucks replied to Valheim's Excessive data usage April 20, 2022 @ 7:35:13 pm PDT
I am just explaining your issue. The game seems to run fine for the most part but one person hosting on a bad connection or low end computer can jam things up.Since you are on a server allow me to explain what is going on.
Even though the server is hosting the game YOU the client are hosting your zone you are in.
A server could not handle ten people in ten different areas and hosting all of them, Each client hosts the area they are in, If you join in another persons area, whoever was there first will be hosting that area, The server coordinates all the communication between players and the game instance, but each client hosts their area,
This means as more people join you will see a lot more data usage as well.
I'm the only player currently, regardless that would be a incredibly inefficient way to go about things, and you will suffer greatly to jitter, having to from players around the country. Dedicated hosting would seem to be a complete waste, as this server is.. Not to mention being tied to a constantly moving areas. if that is how they are running it, it really doesn't make since. was the multiplayer an after thought? I mean you can look to empyrion where every planet, moon, orbit, etc is a seperate playfield that activates on player arrival no mater how many players. the Dedicated server should be doing more of the work than the clients. Just sending what is needed to update state changes. These aren't Lan days, clients shouldn't be hosting anything.
Lots of data usage isn't really anything they are required to tell you on the store page or anything.
I mean I get it... but there is a lot going on in the world that can be changed by players and that info needs to be updated. It is demanding, it is going to be.
I have a low bandwith line and I don't have issues but I don't have a data cap. You might just have to reconsider playing this game online or get a better data plan.
5:13 am, April 21, 2022