Sokaku replied to I LOVE this game but whenever I die i HATE the devs. 5%??? January 4, 2023 @ 9:11:55 pm PST

Originally posted by Stone:
I can understand a harsh penalty for dying,. but DON'T waste my mo fuggin' time bruh. Nerf the skill loss PLZ!

What constitutes a "harsh" penalty that doesn't cost time?

I mean if the game destroyed/despawned items on death, that is time needed to recover materials to rebuild. Games that punish with gold costs on resurrection just again represent time spent to get back to where you were. The harshest penalties fall on those that make the biggest blunders.

Exploration is a huge part of the game, and if you choose to do so without sufficient preparation then the skill/time cost can be substantial. For instance if you sail off to some distant area and don't think to take materials for portals, an untimely death could drain down the skill loss waiver before you have a chance to even recover what you were carrying. Heck, even sailing out without a reasonable # of progressive stop-over outposts is risky enough because you could meet your end before having a chance to put down or secure a portal. Skill loss is a fair enough penalty because it represents the minimum cost for resurrection.
9:13 am, January 5, 2023
Sokaku 0 comments 0 likes