Nicholas Gurr, Blackpill Ph.D replied to what's the point of skeleton summoning if 2 skellys can't even take on one seeker? February 4, 2023 @ 2:14:30 am PST
I have 2 opinions on the subject.
1. Like all mistlands weapons/armor we do not know their full power until we get the ability to upgrade the mistlands forge high enough to fully upgrade the weapons/armor.
2. Blood magic skill level really shines here and you get the double benefit of stronger shield and stronger summons. I have mine in the in the mid 60's now and if I spawn 2 skeletons, then shield them they take down a seeker in about 3 seconds. I cant wait til I get that skill to 80+.
So I agree that the point of the skeletons when starting out seems useless, but after working on the skill for a bit they get better, and I hope to have that skill as high as possible when I am able to upgrade the staff and armor when the forge upgrades come out.
because like mostly every other feature in the game, was poorly thought out/implemented. they rushed it in a poorly veiled attempt to get that labor of love award.
so now you have new borderline-useless facilities that should have been upgrades for the regular forge and artisan table, a set of armor that does not provide you any significant defense against the increasingly stronger enemies of the mistlands (whooping extra 4 defense), and a magic system thats probably one of the worst since having magic means sacrificing all of your health and stamina for no significant increase in damage output, you have 4 spells and they're all bad, they couldn't even give the the aoe Novas that the Dverger use on the staves strong attack to the player.
3:13 pm, February 4, 2023