Lo Ping replied to Need help with mod crash. March 6, 2022 @ 5:27:21 pm PST
Most likely this one:
Valheim Performance Optimizations
I don’t understand either, but I overlooked what you have from last year’s optimization mod. At least the last update on the nexus was in October.
So I re-ran it without the optimizations and came out with similar results but less overall time for the crash to occur.
(These logs are massive and I have to delete a lot of content. I'll post a link to a full text dump if I can.)
[Info :ValheimLib] Added recipe for : $custom_item_bleedsword
[Info :ValheimLib] Added recipe for : $custom_item_laserhelm
[Info :ValheimLib] Added status effect : Bleeding
[Info :ValheimLib] Added status effect : BleedSword
[Info :ValheimLib] Added status effect : SurtlingHelm
[Warning:Jotunn.EventExtensions] Exception thrown at event InvokeOnItemsRegistered in AddNewSets.ModExistingRecipes:
System.NullReferenceException: Object reference not set to an instance of an object
at Terraheim.Utility.ArmorHelper.AddTieredRecipes (System.String setName, System.Boolean hasHelmet) [0x00152] in <7bbaa1818a6a412e925b79f46edff69c>:0
at Terraheim.Armor.AddNewSets.ModExistingRecipes () [0x00125] in <7bbaa1818a6a412e925b79f46edff69c>:0
at Jotunn.EventExtensions.SafeInvoke (System.Action events) [0x00018] in <52612d9b2278460c81b3b16689632cb8>:0
[Info :Surtling Core Overclocking] Updating description of items
[Info : Unity Log] 03/06/2022 17:23:05: Audioman already exist, destroying self
[Info : Unity Log] 03/06/2022 17:23:05: Checking for installed DLCs
[Info : Unity Log] 03/06/2022 17:23:05: DLC:beta installed:False
[Info : Unity Log] [Better Trader] Initializing UI!
[Info : Unity Log] [Better Trader] Trader's coins were loaded from Player Prefs with a value of 0
[Info :Jotunn.Managers.NetworkManager] Registering 2 custom RPCs
[Info : Unity Log] 03/06/2022 17:23:06: DungeonDB Start 343
[Info : Unity Log] 03/06/2022 17:23:06: Load world Homestead
[Info : Unity Log] 03/06/2022 17:23:06: Loading 27564 zdos , my id 25473438 data version:28
[Info : Unity Log] 03/06/2022 17:23:06: Loaded 15 dead zdos
[Error : Unity Log] 03/06/2022 17:23:06: Exception while loading world C:/Users/CoonSlayer/AppData/LocalLow/IronGate/Valheim/worlds/Homestead.db:System.NullReferenceException: Object reference not set to an instance of an object
at ZDOMan.RemoveOldGeneratedZDOS () [0x00032] in <dcb0de0155834d459f18d7ac6ea5244b>:0
at ZDOMan.Load (System.IO.BinaryReader reader, System.Int32 version) [0x001c4] in <dcb0de0155834d459f18d7ac6ea5244b>:0
at ZNet.LoadWorld () [0x00088] in <dcb0de0155834d459f18d7ac6ea5244b>:0
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
(wrapper dynamic-method) ZNet.DMD<ZNet::Start>(ZNet)
[Info : Unity Log] 03/06/2022 17:23:06: Starting respawn
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ZNetScene.CreateDestroyObjects () (at <dcb0de0155834d459f18d7ac6ea5244b>:0)
ZNetScene.Update () (at <dcb0de0155834d459f18d7ac6ea5244b>:0)
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
(wrapper dynamic-method) Minimap.DMD<Minimap::GetMaskColor>(Minimap,single,single,single,Heightmap/Biome)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Glue:ThiscallStructRetPtr<Minimap::GetMaskColor,DMD<Minimap::GetMaskColor>>(Minimap,UnityEngine.Color&,single,single,single,Heightmap/Biome)
BetterContinents.BetterContinents+MinimapPatch+<>c__DisplayClass6_0.<GenerateWorldMapMT>b__0 (System.Int32 i) (at <7341504886a54751a9d6e5e196923852>:0)
BetterContinents.GameUtils+<>c__DisplayClass26_1.<SimpleParallelFor>b__0 () (at <7341504886a54751a9d6e5e196923852>:0)
System.Threading.Tasks.Task.InnerInvoke () (at <eae584ce26bc40229c1b1aa476bfa589>:0)
System.Threading.Tasks.Task.Execute () (at <eae584ce26bc40229c1b1aa476bfa589>:0)
Rethrow as AggregateException: One or more errors occurred.
System.Threading.Tasks.Task.WaitAll (System.Threading.Tasks.Task[] tasks, System.Int32 millisecondsTimeout, System.Threading.CancellationToken cancellationToken) (at <eae584ce26bc40229c1b1aa476bfa589>:0)
System.Threading.Tasks.Task.WaitAll (System.Threading.Tasks.Task[] tasks, System.Int32 millisecondsTimeout) (at <eae584ce26bc40229c1b1aa476bfa589>:0)
System.Threading.Tasks.Task.WaitAll (System.Threading.Tasks.Task[] tasks) (at <eae584ce26bc40229c1b1aa476bfa589>:0)
BetterContinents.GameUtils.SimpleParallelFor (System.Int32 taskCount, System.Int32 from, System.Int32 to, System.Action`1[T] action) (at <7341504886a54751a9d6e5e196923852>:0)
BetterContinents.BetterContinents+MinimapPatch.GenerateWorldMapMT (Minimap __instance) (at <7341504886a54751a9d6e5e196923852>:0)
BetterContinents.BetterContinents+MinimapPatch.GenerateWorldMapPrefix (Minimap __instance) (at <7341504886a54751a9d6e5e196923852>:0)
(wrapper dynamic-method) Minimap.DMD<Minimap::GenerateWorldMap>(Minimap)
Minimap.Update () (at <dcb0de0155834d459f18d7ac6ea5244b>:0)
[Info : Unity Log] 03/06/2022 17:23:06: tip:$loadscreen_tip11
[Info : Unity Log] 03/06/2022 17:23:06: Game - OnApplicationQuit
[Info : Unity Log] 03/06/2022 17:23:06: Shuting down
[Info : Unity Log] 03/06/2022 17:23:06: ZNet Shutdown
[Warning: Unity Log] 03/06/2022 17:23:06: Skipping world save
[Info : Unity Log] 03/06/2022 17:23:07: Sending disconnect msg
[Info : Unity Log] [Better Trader] Trader's coins were saved with a value of 0
[Info : Unity Log] 03/06/2022 17:23:09: ZNet OnDestroy
[Info : Unity Log] 03/06/2022 17:23:09: Net scene destroyed
[Info : Unity Log] ShowContainerContents Destroying plugin
[Warning: HarmonyX] UnpatchAll has been called - This will remove ALL HARMONY PATCHES.
3:13 am, March 7, 2022