redgreen999 replied to Too much jumping damage with high jump skill. November 6, 2021 @ 7:16:52 pm PDT

I agree. Specically too much damage falling from rooftop. I played games where part of increasing jump skill made you better able to survive drops. Honestly, falling is my number 1 cause of death lately.

Just died from rooftop fall when I had eaten 3 foods. Granted I had only 50 life cause inside my base I go more for stamina in case I cut wood at night, or sneak just to level sneak.

Another point about rooftops. The higher your jump skill, the further you jump. So when you had to hold key longer to make the right length jump, all the sudden same time holding key equals jumping off roof, where before it was a small hop off ladder (climbing to get trhough hole in roof to stand on it for some tweaking).

So its so easy to over estimate small jumps on roofs as you progress. Now if the penalty wasn't losing basically 2 skill points in every single skill at my current skill levels. Then no biggie.

I have my tallest build ever. Do I really have to go around the outside and place roof panels facing the wrong one, like awnings. This would break my fall to half damage perhaps if placed halfway down. But they would break realism.

To sum all this up. Would be nice if the length/height you jumped isn't change unless you held the jump key for at least 1/2 a second. Instant taps shouldn't propel you into low orbit. Failing this, then reduce fall damage by 50%.
3:13 am, November 7, 2021
redgreen999 0 comments 0 likes