Suzaku replied to Questions, questions [pt.1] December 12, 2022 @ 8:35:45 am PST
- Some later capes provide frost resist, providing protection from cold nights as well.
- Capes cover some of your back. There's still the entire rest of your character exposed to the rain. It wouldn't make sense if a cape negated the rain status.
- Actions take a flat cost, often reduced by the skill level of said action. Learning to manage your stamina costs is a major part of surviving.
- There's the Megingjord to increase carry capacity by 150. I do wish there was more.
- That's opinion, I suppose. If it was any fewer resources, you'd be in and out of a biome within an hour or two.
- It's called progression. And if you're wearing decently-upgraded gear, the next biome's enemies are hardly a threat. For example, properly upgraded silver gear is more than enough to easily survive in the plains, and it only gets easier since you can then acquire better gear from the plains.
- Yep. Try to die less. And keep a backup set so you can survive a mistake or two on the way to your corpse.
- The rewards are the materials within. Surtling cores, valuable gems and coins. You'll need them if you want teleporters, more kilns/smelters/blast furnaces/ovens, and the money for whatever nice items Haldor is selling.
- Because.
- It is?
- Stealth could use a boost, but if one guy hears you, it would make sense he'd make a noise loud enough to alert its friends.
- Stomp monster? Anything can smash your boat. I assume you mean the Abomination? Why not add it? It's a cool creature.
6:13 pm, December 12, 2022