Chronic213 replied to What exploits and tricks should be removed during the development and which should remain? September 10, 2021 @ 10:38:35 am PDT

Originally posted by wizard_of_woz:
Originally posted by Chronic213:
They've already patched out enough "exploits" to turn me off playing. Patches since release have only subtracted from any enjoyment I could extract from this game, adding unnecessary tedium that was originally missing.
Like what?
Changes to the way the pick/hoe manipulated dirt was the main turn-off for me. The fact that you don't get the same amount/volume of dirt from digging a hole as it would take to fill the same hole feels off balance with the rest of the game. There was really no need to change that, IMO.

To be fair, the changes to bows haven't been made yet, but those changes are coming... and we don't even know how strong enemies in unfinished biomes will be. I don't really see the point in nerfing bows if we don't even know how effective they are (or aren't) against the last 2-3 biome's enemies. Maybe they should wait to make changes to bows?

Another patch that kinda bothered me was the tiny one that nerf'd boss statue heads talking constantly. That change itself was great and welcomed, but why not make a similarly small patch for the constant howling of tamed wolves? I have a hard time believing that the talking statues was complained about as much as the incessant wolf howling. Has that been patched yet? I haven't played in a while now.
8:13 pm, September 10, 2021
Chronic213 0 comments 0 likes