Augoeides replied to Did they ever reverse the changes to flat ground mechanics? September 4, 2021 @ 4:43:03 pm PDT

Originally posted by Macdallan:
Originally posted by Weaver:

It was a bug and it has been fixed.
Some people would complain if there was a bug that let you one shot every enemy and it got patched out as well, saying fixing it made the game more tedious since they actually have put some effort into anything, so what more can be said?
If you haven't ever played it then you won't miss it.
As for myself I hardly notice the change, it was minor.

Yep, they fixed something that wasn't intended in the first place. There's never been a need for excessive terraforming anyway.
90% of the time I spend playing these games is building elaborate structures I can be proud of, whether they're practical or not. I like to have a place that attaches me to the game, and excites me to come home to after exploring, plus the drive to advance the game, so I can make more elaborate additions to my home.

To me, making the game needlessly grindy for what your both describing as "excessive" and pointless, is only more confusing, because if the terraforming has such little effect on progression and gameplay, then there was no need to remove it in the first place. Plenty of mechanics in other games started out as "bugs" that were eventually accepted as features. The combo system that is featured in pretty much every fighting game to date, is the result of a "bug" in the original Street Fighter, that allowed people to land multiple hits in succession.

Anyway, if I'm going to dump 100+ hours into building a castle, I don't see any reason to make me mine stone or whatever for hundreds more hours than I have to, for no reason. Making a game more tedious doesn't make it more fun or immersive. Worse yet, I have OCD and perfectionism, so I frequently tear down walls or entire structures, if the symmetry is wrong or "weird", which means more grinding.

The only reason to fix the "bug", would be game balance in multiplayer, except Valheim isn't a PvP-oriented game, it's a sandbox. And last I checked, building is what you do in a sandbox.
2:13 am, September 5, 2021
Augoeides 0 comments 0 likes