Wok-Ur-Katt replied to Losing skill points upon death is counter productive. February 26, 2021 @ 6:24:22 pm PDT

Originally posted by Tenoshii:
Originally posted by Wok-Ur-Katt:
Love the game keep up the good work. IMHO with a game like this that is focused on exploration loosing skill points upon death is counter productive. Death is part of the game you know its going to happen. As it is you build up skill points slow enough. I got very frustrated in finally completing a bronze set of equipment and boat to go find the swamp. While exploring I died to a Death Mosquito, no problem part of the game. Now I have lost all my skill points to death run after death run to get my equipment back.

How would you propose the penalty for death be handled?

With this type of game set up the death penalty like Terraria and allow the player to chose it up by selecting how they want to play Softcore, Mediumcore, or Hardcore. You already have the pleasure of the death run. In this particular instance i was far away with no extra boat or armor set.

I personally will not use the God/Cheat console codes but you have them at your disposal. So why not allow us to set how we want to have the death penalty in the game. :dwarfbeer:
2:13 am, June 23, 2021
Wok-Ur-Katt 0 comments 0 likes