sirstevolot replied to My thoughts on Mistlands, actual constructive criticism & confusion around the "vision of Valheim" February 14, 2023 @ 3:48:46 pm PST

Originally posted by Vazkulator:
If you truly cared about difficulty, the things you would be arguing about would be something like;
- more engaging of combat mechanics.
Rather than flat artificial difficulty

- more complexity in utilizing weapons and side accessories.
Rather than aesthetically theme/nature breaking fogs and creature content

- improved general balance with fluidity of synnergetic procs through buffs & debuffs.
Rather than creating an environment that is hostile against replayability that creates just more reasons for people to open the console to fly past all that it was originally meant to be.

-Like weak spots on enemies that currently exists? Like parries, kiting, using bombs/meads, managing stamina/eitr? Pretty engaging imo.

-See above, but also I've made functional hybrid builds regarding almost every weapon or armor in the game at varying stages of the game. Get creative and change your gear depending on the biome you're exploring.

-Solo player, multiple play-throughs, no mods or console commands because I love the game how it's meant to be. "Replayability" as you say is present already and it's still early access lol. I can't wait for more content but I have a lot of world on multiple chars left to explore and plunder so I'm contented with the adventures I take myself on.

The vision of Valheim is in the hands of IG, let us consumers remember that. We can offer suggestions, but I lean towards letting the artists do their thing :D
12:13 am, February 15, 2023
sirstevolot 0 comments 0 likes