Iacelebrendinen replied to I think I have invented a New way to play. February 24, 2023 @ 2:14:40 am PST
Not that new sadly.
True hardcore action rpg rules would be delete all upon death and full restart.
What you've got is a lenient version of hardcore.
Adding personal rule sets to sandbox games is part of their replayability.
For me it was less about making a hardcore mode and more about making deaths less of an issue, ironically. The gambling on a new seed is exciting and overrides the frustration of dying. Kinda like letting go. True hardcore would be killing both the world and the character, but because Valheim has contiguous characters with skills and stats I thought it might be fun to have those options in the new world.
No, no, no. You are doing it wrong, correct way is to DMCA Valheim youtubers and get the game delisted on steam if somebody dares to say its not your idea... thats how it went for Workers & resources recently. Yay for US justice system. By all means, if someone else has had this idea shame me
The idea seems cool thou, do you deconstruct buildings and stuff or just take whatever you have in boxes? What about boss items? Boss heads?
Moders tears are probably the most important single thing you can take, as with that you can basically ignore all bosses you've done on the other world. In a sense this makes the game slightly easier as you wont trigger some of the raids.
Also what about co-op? Would you do any changes?
Tbh more meaningful deaths sound nice, but are hard to pull off with the mechanics Valheim has, and how base/items are the actual progression, and lack of loss of materials on repair/deconstruction means the grind is too front loaded for true hardcore, and too weak for this kind of "take your stuff" version. Good attempt thou.
With this last one I deconstructed work stations to bring the harder to get materials with me. I left stuff like stone and wood. I obviously brought my gear and I brought bronze nails so I could make a wagon in the new world. Like I said, it was less about hard-coring the experience and taking away some frustration and monotony.
12:13 pm, February 24, 2023