letsTPKothers replied to Does Building giant bases or compounds effect FPS dramatically?.... April 2, 2021 @ 1:09:34 pm PDT

Originally posted by Whiplash711:
Originally posted by letsTPKothers:


Well that explains why the server I pop into from time to time is basically broken at this point.
At one time I tried flattening A really long surface, just wide enough for a wagon road, to my two bases, and that sadly killed my server.

Soooooo frustrating.
Hopefully the Devs understand they have to drop any delusions of content creation and solely focus on re-structuring the foundation this game is being created on, because it is awful in its current state.

There is nothing the devs are going to do when a server does not have admins keeping it clean. There is no game out there that can handle a lot of player built anything and not effect performance. If you understood anything about games you would know that. I fortunately have ran enough server to test enough allowing me to know the facts.

I can tell you that so far our server has over a dozen player built structures and we are having no issues at all. Though we do not have a hosted server from a company that does not give us the resources needed. Our dedicated hardware allows us to control everything about the resources we have. When you get a server through a Host company like Nitrado they have the same hardware we are renting and they in turn rent it out to you but they try to cram as many servers onto the hardware as they can. Often smaller communities or even newer clients do not even get the needed resources. Often times small groups have servers up for a month and that is it so they cater to the larger communities.

Something to think about when choosing where to play.

For starters feel free to pull your head out of your *** before speaking to others.
The game is in very early access, I don't expect much at this point, and it isn't my job to get the game to run smooth, its theirs.
Valheim uses a chunkload system, EG large zone like areas that load data you are in to minimize stress on pcs and server data transfers.
Not only are you WRONG, there are several games that have MASTERED the of art mass structures on servers, but Valheim, in its current state, can hardly handle a few structures per giant chunk load, which makes your point moot entirely.
There are clear issues, so don't give me that "you dont understand games" bull****.
I RUN MY OWN DEDICATED 24HOUR SERVER, located in my house, for five people, as well as play on other servers.
You clearly do NOT understand the question I was asking.
I was specifically referring to giant singular structures, not mass structures that an admin would have to deal with regularly.
I have 240 hours logged into this game, giant structures are the only thing I have not tested my self yet, which is why I am asking.
8:13 am, June 2, 2021
letsTPKothers 0 comments 0 likes