vinyblaster replied to Instead of developing into new biome (deep north/ashland), I'd rather they work on the DEPTH of each biome December 23, 2022 @ 2:31:22 pm PST

Originally posted by DeMasked:
Originally posted by vinyblaster:
It would also be interesting if they could come up with a gameplay mechanic inciting you to build a base in each biome. The sort of tried with flax/barley but it doesn't work. You don't need a full blow base just to cultivate a parcel in the plains.

I would love to have a real reason to build a log cabin in the mountains, but really, why would I bother?

It can be good to build bases in biomes for efficiency when it comes to metal processing unless you are modding the game to allow portal use or cheesing the game by switching worlds.

I just build a very small outpost with a workbench, 3 chests and a portal. Collect enough to fill up your ship and sail home.
12:13 am, December 24, 2022
vinyblaster 0 comments 0 likes