SaberToothDeathMouse replied to Please, For The Love of Lox! June 23, 2022 @ 6:59:22 pm PDT
for mobs, try spawn-proofing with base structures. can build little workbench outposts on the sides of trees, or "underground", creating a huge no-spawn area.
for babies popping out, 2-3 layer deep walls? for boosting over walls, maybe a roof of some kind?
I do appreciate the suggestions. I've tried putting workbenches all the way around my base to stop the spawns.... all they did was destroy the workbenches. I have not tried to put them underground because I have no idea how to do that... if I try to dig underground, the top caves in. **Anything** I put outside my double-thick walls just gets destroyed by graylings/dwarfs/shamans/brutes and the very rare troll that I have fun killing.
Roofs will not work, unless I make the structure VERY tall because the lox's "viewpoint" is about even with a Troll and unless the roof is MUCH higher than that, they can't "see" their food and they stay hungry all the time, even when there is plenty of food.
I've spent three days now (IRL days, not game days) just fixing stuff and rebuilding, redesigning, re-taming (though that was my horses from a Mod that got killed after it took a full game day taming each one), and I haven't been able to leave my base to go have some fun killing stuff and getting much-needed resources like tin and iron (because I have now depleted what I had just trying to reinforce **everything**).
I want anyone that reads my posts here to understand... I am NOT complaining! I absolutely love that the Devs were thoughtful enough to give us the privilege of even taming critters, and even allowing us to have a mount! That was literally ONE of the selling points for me to even get this game. I just hope that in the (near?) future it will become a bit less problematic. This truly is meant as "constructive criticism", rather than just coming to the forum to whine because I'm frustrated.
2:13 am, June 24, 2022