Chaoslink replied to No Portal Logistics and micro bases June 8, 2022 @ 2:51:58 pm PDT
I don't typically lose them. I think its in part because they're always heavy so they're reluctant to move and partially because I angle the ship to ride with the waves. Though I also tend to avoid deep waters in storms.Iād probably just rush a longship s fast as I could and set up a cart-filled ship with all my stuff on it. You can fit quite a few carts on a longship rather comfortably and anything you set up is entirely temporary.
It sounds like both you and Fzanco are using a 'wandering caravan based'* mobile main base strategy. Doesn't that make for increased travel time to the 'front' and/or more danger when setting up? I guess I'm used to thinking a single base as being safely placed in a meadows somewhere.
I see the longship as a major part of the transport infrastructure but on some maps access to some points of interest via water routes can be very limited. Perhaps I'm just getting more than my share of bad maps?
When you have your longship loaded up with carts on the deck, what happens in major storms? Do you manage to avoid 'cart overboard'?
* [seems I'm not politically correct enough and unaware that the name that used to be used for wandering caravans is now a forbidden word]
As for being too far from certain things, I don't have much issue there. Set up the small temporary shelter for rested and repairs, then just go out to wherever and return to your ship when done. The amount of things you keep when traveling like this is always low, so you don't usually have a few hundred ingots or whatever on you. You mine what you need, then process and use it pretty much immediately.
Only time I lose carts is if I capsize the ship entirely and that is usually only an issue on rough seas collecting turtle barnacles. Though I've learned to keep the materials for a Karve on hand and just plop that down if I need to go somewhere like that. I don't always use the longship for everything.
11:13 pm, June 8, 2022