Hobo Misanthropus replied to Tamed animals should not be able to destroy your buildings February 23, 2023 @ 12:43:58 pm PST

Originally posted by Jarska:
Originally posted by Hobo Misanthropus:
What is up with all the threads lately that basically boil down to "I want <feature> but without any of the negative aspects clearly implemented as a balance element"

Like, ya'll just want Valheim to be a no-consequences toy, don't you?

I want my wolf to have 5000 HP

I want my lox to do no collateral damage

I want mistlands without the terrain or mobs

I want equipment without the durability

I want portals without the ore restrictions

I want sea serpents without the rarity

I want Magic, but available immediately

I want all food to have Eitr

I want Skeletes to be stronger than 2 star Seekers

I want

I want

I want

I want a toilet made out of solid gold, that fires molten platinum from it's bidet.

I mean, the list of this can go on seemingly in perpetuity. What it seems you want, is another game. Like Minecraft creative mode.

I'm obviously being hyperbolic, but I just really don't think people consider knock-on effects. like you make lox or wolf the perfect base defense with no downsides, that like... that renders an entire game mechanic (Raids) pointless. The lox itself can already thrash any raid including "They Sought You Out" and the only thing that even remotely balances it is that it can just as easily be the cause of most of the destruction, lmao.


It's an early access game, so of course people share their opinions and what they want. Some are bad ideas and some are complete crap, but sometimes good ones can emerge. I only raised a problem that can of course be fixed in other ways.

I think it's fine if Lox can wreak havoc by stomping enemies if they get inside the structure. I just think it's a bad thing that wolves and loxes help raid mobs get into the base by destroying walls that the enemies wouldn't necessarily destroy themselves.

It is a bad thing, it's designed to be a bad thing, it's a designed that way so there is a risk associated with keeping wild animals in your base. Just like everything else in Valheim is a cost/benefit risk/reward analysis. If you need proof, just look at the Ballista and the developer commentary surrounding that.

Maybe they'll change it, maybe they should change it, but it is 100% consistent with the rest of the entire game as it functions now.
9:13 pm, February 23, 2023
Hobo Misanthropus 0 comments 0 likes