GunsForBucks replied to Over-spawned? January 14, 2022 @ 5:55:55 am PST

Originally posted by Mharr:
Originally posted by Gnome d'War:
Yes, if you leave the area the timer pauses until you return. I don't know if it will prevent other events from starting elsewhere.
That's a good question, I'd assume not because it would be too easy to disable all events by leaving one running forever at a decoy base.
It won't. It will end when a new event is triggered since there can only be one event running. It just changes to the new one.

Not sure if that includes the wolf hunt since that is not base related. But I would guess it would as well since it is an "event".
3:13 pm, January 14, 2022
GunsForBucks 0 comments 0 likes