76561198025293846 replied to What exploits and tricks should be removed during the development and which should remain? September 10, 2021 @ 7:09:12 am PDT
Combining the work bench spam, moats and the inability for enemies to climb ledges, you can effectively negate any threats on your base very easily. I believe moats should be a defensive measure, but I'm not sure it should be as effective as it is now. I read everything you wrote and yet you never mentioned an exploit. If you are taking about a moat, how is that an exploit? That is called using logic.
I think I can call the above tricks or exploits if they're used in such a way. Normally a moat is a 'hurdle' to get through for an attacker, I'm questioning if it should be as effective at preventing attacks as it is now.
8:13 pm, September 12, 2021