HangarPilot replied to DEVS! Why they "Sought" me? When i didnt kill their boss? December 12, 2022 @ 6:24:18 am PST

Originally posted by hoodlum:
Thanks for the tips, but i hate cheating, when i was a kid, i bought the local gamer magazine for cheat codes (before the internet), and my father told me? "don't use those, if you can't play a game fair, you won't able the play the life fair..." after 30 years, i still keep his advice.

As a general rule, I agree. I play without cheats or mods. I disagree with, for example, the inability to teleport metal. But I don't cheat, mod, or cheese the system and I sail my ore like a good little viking. However I think it's an unnecessary mechanic ... you're already limited by weight to carry about one stack of ore so the additional obstacle is just inconvenient (as clearly demonstrated by all the players who mod/cheat/cheese around it anyway). Yet the devs have taken a hard stance on it.

I feel like the game is changing and layer upon layer of such obstacles are now appearing. Making us kill the Dverger isn't challenging ... it's pointless. You finally get the "extractor" and can't use it ... it's just one component of the "Sap extractor" you have to build. Why the extra step? Why make us "build" it? Oh wait, then you discover you can't teleport the extractor! You can't teleport your metal to the extractor or the extractor to your metal. Yet another arbitrary obstacle to overcome. I don't see the "gameplay value" in jumping hurdles just for the sake of jumping hurdles.

Most of the time, Valheim is great and player efforts are rewarded. Progression in the Mistlands is locked up behind so many gates I don't feel like I'm progressing at all. Actually the opposite since I'm burning through resources (food, arrows) with little to show for it.

As you say...
Originally posted by hoodlum:
But, yeah, turning off those events are really tempting hence i don't think it should work the way it works now
It has become too tempting for me now. Any one of the questionable design choices when looked at in a vacuum is no big deal. But they have stacked to the point I feel like I'm fighting game mechanics, not mobs.

I've over the "death penalty" ... when I die in seemingly impossible situations I now use ghost mode to go recover my gear and pick up where I left off.

I'm on my second playthrough of Mistlands and as soon as I "find" a Dverger crate, I will just spawn up a "Sap Extractor" because killing them and what follows is pointless.

I was hard-core "no cheating" and now it's "no cheating, well, except for ..."
3:13 pm, December 12, 2022
HangarPilot 0 comments 0 likes