i have 2024 vision fear me replied to Defenseless in Water May 21, 2023 @ 9:29:32 am PDT

Originally posted by loppantorkel:
Originally posted by sarteck:
It's really not. He was absolutely correct in saying that difficulty sliders wouldn't affect this.
"Absolutely correct"... Really reassuring to see it from another forum member with no insight whatsoever in the development.

I can however prove you wrong by showcasing an example how a slider could affect this.
Very aggressive enemies - Normal aggression - Less aggression - Less aggression&No attacking while player on death run or in water - Same as the earlier&no raids - Passive enemies - Passive even when attacked.

= A slider would be able affect enemy potency in water, which the OP is asking for. It's both a mechanic and a difficulty question. Change this mechanic and the game will be easier.
Person has one issue with the game. Solution ? = significantly change behaviour of all enemies. Sure it's a solution, but honestly it's a very vague and undesirable one. And the thing is, the threat of the situation still remains the same. If you're in water near terrain as described, and there's a seeker with you, it doesn't change the scenario. And additionally, how do you know if there's a setting for/or one that affects enemies attacking when swimming ? Your solution doesn't even exist. Making something "easier" means you can compensate by making another aspect "harder", enemy spawn rate, AI, aggression. That's how balance works.

You even acknowledge that this would make the whole game easier, which isn't even what OP was asking for.
5:13 pm, May 21, 2023
i have 2024 vision fear me 0 comments 0 likes