retsam1 replied to Ok, sometimes enough is enough... May 16, 2022 @ 1:10:16 am PDT
Like I said , I had a castle nearby... I wondered near the area a 100 times looking for caves, nothing much,,, triggered Moder and suddenly it was a mob party zone, golems in the area where I never had a single one, hell wolves when I spent ages looking for pelts... drakes was a nothing burger, they were a none issue... but so many golems and wolves, why ? I patrolled the area many times to make sure it was safe to call Moder, suddenly it was the party zone for all mobs...
even the land was being a sod, when moder landed it was up a mountain , pro her breathe missed me, con I used up all my stam to get to melee range... then the adds joined in.
Did you trigger moder during the night? Sounds like it.
If it is a highly congested spawn area, as others said, lay down the benches thick in a radius (going in) that is perhaps even as large as that of an event radius. That should prevent most things from coming around(cept maybe drakes).
Also the method you use to take on moder can determine how much harder it gets too. You could also make a larger earthen wall area around where they spawn being mindful to know the typical distances that moder will fly/land in proximity to you/the fight.
Last time I did moder, I just have multiple earthen pillars I built to duck behind for the fight. I didnt have any wolves or golem but I did have a drake come around but a few arrows had em down in no time. I was arrowing moder down as well so it was fine to just switch targets.
Fastest kill of moder though I've seen(there are vids on this) is a large pack of wolves. Goes down in seconds. Its just prep heavy to breed up a pack is all.
8:13 am, May 16, 2022