retsam1 replied to Please, For The Love of Lox! June 24, 2022 @ 2:38:52 am PDT
I finally managed to tame two Lox and get them back to my base and put them into the rather large stone-wall pen that I had already built for them. I was so excited to have a mount... and a cute wooly one too! At first, everything went great. Before I knew it, I had 3 Lox, then 4 (omg the babies are too cute!!!).
Then they started sticking their heads through.... not over.... **through** the stone wall. Apparently the "collision" coding isn't quite finished in the development process. Okay, it's EA... I'm okay with that (but do wish it wouldn't happen). Then their first night in the new home came... and with the night, Graylings. My gigantic wooly friends went absolutely insane. They reared up and stomped and charged at my stone walls, broke the "water trough" (hot tub) that I had decorated their pen with, broke the feeding platform I'd build for them, and then it happened....
I watched as one Lox bulldozed it's head under the belly of the other one, lifted it up over it's head and, yep... right over the 2-stone-walls-high fence I'd built. It was on the loose with graylings and a boar nearby... it stampeded, it stomped, it killed, it broke things I'd had out as decorations around the place. It broke the chest with barley in it that I had by their pen. It just wrecked things.
So after that first night with my new friends, I made some design changes to their pen. Surely a fence 3 stone walls high AND iron bars all the way around would stop them.
Nope.
They still lift each other over the top. They still break the stone walls. They still break the wooden gate. They still give birth to babies outside the walls. They still stick their heads through the now iron bar reinforced stone walls.
TLDR: Please fix the collision controls on the Lox, and **please**....
For the Love of Lox... please....
Code in a way for us to make tamed animals NOT attack things unless we want them to. It's fine if they get scared, but please let us "tell" them to either "guard" or "be passive" (a way to toggle between the two). And please, let us just LEAD them with or without a saddle on.
1. If you've reached the lox stage(ie having done wolves and boars before), you should know that simple walls(even earthen ones) no not prevent aggro detection in many cases and its not necessarily due to clipping either.
Your best aggro prevention is a combination of breaking line of sight along WITH increasing the parameter distance of your outer fortifications so that neither side of the fence(pun intented) can be an issue.
2. Also when lox, you'll come to find out that player made walls tend to not be a good choice. Even without aggro issues, lox can and will do cheerleader towers on occasion. When falling, if they do so while next to a wall, they'll damage that wall. If it happens enough, well, bye bye wall.
To that end, dig as deep a pit as you can as your pen for them and then raise the wall with earth as high as you can first. That typically is deep enough to prevent issues but if you need higher then add walls above that. Usually lox cheerleading practice doesn't get them making their towers that high.
That then just leaves your entry/exit. If its primarily a breeding pen, then you just earthwall in front of the entrance where the lox could cause collision. This usually protects it and you just break it down when needed.
If you're having a stable for 1-2 lox for riding, then make it similarly but tight and they shouldn't clmb/move but instead just stand there. Dont feed them in that stable though as that could cause them to move depending on how you set it up.
There are some good lox pen examples you can check out on youtube that people use for breeding that may help give you ideas on what to set up but your location choice for a base will also affect that.
11:13 am, June 24, 2022