Faceplant8 replied to That fire frighten tamed boars is a issue. October 9, 2021 @ 7:32:12 pm PDT
Thats only a testbuild.
https://steamcommunity.com/sharedfiles/filedetails/?id=2624142407
Allready larger as i aimed for, next try i aim for 12m less with (thats one of the sides)
The problem is that so smaller you make the compound so bigger becomes the issue
I search for the best possible base. What means
1: So small as possible
2: Ressource saving
3: So low Tier material as possible (The base above used no iron)
4: Good usability
5: Upgradeable (start with wood and then upgrade, dont build new bases each Game stage)
6: arround 70-110 indor floortiles and a Ceiling heigh of 5 meter. Thats arround the place you need to place all stuff + garden +Smelter, Kiln, Windmill... +Boar and Wolf Pen (lox make no sense inside a base)
7: The Stations placed in a way that Crafting from containers work as wished. For example no Wood storage near a kiln that empty the Storage it shall not empty.
And in that context my biggest issues with the gamerules are
1: Boar fear fire
2: Wood Pillars rots if no roof is above (what is a big issue for stuff like that)
https://steamcommunity.com/sharedfiles/filedetails/?id=2624150624
3: Wolfes Destroy walls if enemys are near
4: Irron pillars come so late that a upgrade is extreme difficult
X: wolf howling i stopped with a mod
I know its a endgame issue the most people dont have.
Why do you need double stone walls, or stone at all when you're already building above cliffs?
Also, it looks like you have plenty of room for lox.
5:13 am, October 10, 2021