loppantorkel replied to Lairs in Mistlands May 26, 2023 @ 7:19:43 am PDT
I get the randomness, but there can be randomness within rules. There's randomness in the map generation but within certain rules, crypts are spawned in swamps that are big enough, enemies can spawn within some limits, loot is generated randomly in certain places. I much prefer random. It seems too "fake" otherwise.
If an infested mine is randomly generated to a certain size and shape, random loot can be also be generated within it.
It's just a game mechanics question. I love the randomness in Valheim and I'm not advocating for big changes. I'm asking if there within this randomness should or should not be some incentive to go down an infested mine to clear out the last part with two 2*Seekers and one 1*Seeker Soldier. Earlier I've cleared out crypts and dungeons just for the sake of it, but here I'm not so sure it's worth it. It's all relative in the end. It shouldn't be mandatory, but a decent chance of a small reward maybe?
I'd like to see a poll for this - Who'd go down there again, and in such case - under what circumstance or reason?
5:13 pm, May 26, 2023