Sono replied to Enemy attack awareness is over amped October 3, 2021 @ 2:30:32 pm PDT

Honestly I agree, after taming and sneaking since the update, enemy awareness and aggro is much more sensitive, even loxes, if you make sounds (only certain ones) from 30 m away, they'll be in investigating mode and home in on you. Necks will aggro you if you shoot a bow even if the arrow did not zip anywhere close to them. I think it needs to be adjusted. Even just tossing a berry onto grass for some reason alerts everything in a radius.

Originally posted by Nameless:
Ai and Pathfinding is a very complex topic.
For a small indie team with their first Game and specially a EA game i must say its at least made solid.

So yure you are right, but i wont expact changes in this Develoment stage
Do you mean for the Mistlands being worked on first or EA in general? Thing is this is a core mechanic, I'm sorry but the developers need to hone the core mechanics first before expanding the game. The latest H&H changes revealed a lot of cracks with how everything works. Combat, Stamina and Skills changes need to be made for the best experience.
11:13 pm, October 3, 2021
Sono 0 comments 0 likes