Sinder Baleson replied to My verdict on H&H October 5, 2021 @ 7:27:07 am PDT

Originally posted by Sinder Baleson:
Originally posted by Sinder Baleson:
*Before* the Hearth and Home update, I felt that Stamina was already at a premium, but I felt that Stamina was at least manageable, so long as you kept your eye on it. Back then, I felt it would be nice if Stamina either had a *slightly lower cost* to use, or that it *regenerated slightly faster*, but was otherwise fine.

Now, *With* the Hearth and Home update, I have noticed a *marked difference* in Stamina use. I have played with both a Late-Game character and a Fresh Character, and in both cases Stamina feels jarringly quicker to spend, and replenishes far too slow in relation to its expenditure. And I am fully aware of juggling different foods for Stamina versus Health, and I have always made ample use of Meads. I'm a middle-aged fat guy, and yet my Viking characters (both experienced and new) in Valheim get winded much faster than *I* do; that doesn't feel right to me, somehow.

In a future patch or update, I really hope that Stamina gets fixed to cost less to use, and/or faster to replenish.

That being said, I *do* enjoy the added level of complexity with new food items and foods that lean more towards Health or more towards Stamina, the added building items are fun, and there certainly a few new interesting items to craft as well.

Overall, I still enjoy Valheim, and to be fair there's certainly love being put into the game, and it's still in Early Development. Some bumps are to be expected, and I'm sure the developers would like to have those bumps identified so they can be ironed out.

The new patch fixed the melee Stamina expenditure. Melee feels much more manageable now. Sweet!
5:13 pm, October 5, 2021
Sinder Baleson 0 comments 0 likes